Devlog
Building a kopitiam game with an LLM
Notes from making Kopi Kia — the parts that went fast, the parts that quietly went wrong, and what I would do differently.
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Fifty Commits: What I Learned Vibe Coding a Kopitiam Game with an LLM
Kopi Kia went from empty folder to App Store candidate in fifty commits and about three weeks. Here is what the LLM was genuinely good at, where it quietly wasted my time, and the parts nobody tells you about.
devlogvibe-codingllmgamedev
Shift starts in 3… 2… 1…
Available on the iOS App Store and Android coming soon.

